Sorcerer (board game): Difference between revisions
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==Reception== |
==Reception== |
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Glen Taylor reviewed ''Sorcerer'' in ''[[The Space Gamer]]'' No. 4.<ref name="SG4">{{cite journal|last=Taylor|first=Glen|date=January - February 1980 |title=Reviews|journal=[[The Space Gamer]]|publisher=[[Metagaming Concepts|Metagaming]]|issue=4|pages=20-21}}</ref> Taylor commented that "All in all, ''Sorcerer'' is a very good game. It presents an original fantasy situation in a fascinating and physically beautiful game format. The game is complex, but easy to learn. Scenarios are balanced, and the game employs the right proportion of skill and chance."<ref name="SG4"/> |
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Linda Brzustowicz reviewed ''Sorcerer'' in ''[[The Space Gamer]]'' No. 8.<ref name="SG">{{cite journal|last=Brzustowicz|first=Linda |date=October-November 1976|title=Reviews|journal=[[The Space Gamer]]|publisher=[[Metagaming Concepts|Metagaming]]|issue=8|pages=18-19}}</ref> She commented that "All in all, I found ''Sorcerer'' to be an enjoyable game. The one major point of the game I didn't like was the shallow development of the importance of magic."<ref name="SG"/> |
Linda Brzustowicz reviewed ''Sorcerer'' in ''[[The Space Gamer]]'' No. 8.<ref name="SG">{{cite journal|last=Brzustowicz|first=Linda |date=October-November 1976|title=Reviews|journal=[[The Space Gamer]]|publisher=[[Metagaming Concepts|Metagaming]]|issue=8|pages=18-19}}</ref> She commented that "All in all, I found ''Sorcerer'' to be an enjoyable game. The one major point of the game I didn't like was the shallow development of the importance of magic."<ref name="SG"/> |
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Revision as of 15:18, 17 September 2017
Sorcerer is a 1975 board wargame published by Simulations Publications, Inc..
Gameplay
Sorcerer is played on a paper map with 518 one-inch hexagons using die-cut pasteboard counters representing various magical and non-magical units.[1]
Reception
Glen Taylor reviewed Sorcerer in The Space Gamer No. 4.[2] Taylor commented that "All in all, Sorcerer is a very good game. It presents an original fantasy situation in a fascinating and physically beautiful game format. The game is complex, but easy to learn. Scenarios are balanced, and the game employs the right proportion of skill and chance."[2]
Linda Brzustowicz reviewed Sorcerer in The Space Gamer No. 8.[1] She commented that "All in all, I found Sorcerer to be an enjoyable game. The one major point of the game I didn't like was the shallow development of the importance of magic."[1]
References
- ^ a b c Brzustowicz, Linda (October–November 1976). "Reviews". The Space Gamer (8). Metagaming: 18–19.
{{cite journal}}
: CS1 maint: date format (link) - ^ a b Taylor, Glen (January - February 1980). "Reviews". The Space Gamer (4). Metagaming: 20–21.
{{cite journal}}
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at position 10 (help)