Adventures in Fantasy: Difference between revisions
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using this review; it is two-pages long and mostly negative, so this end-quote sums it up well ;) |
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==Reception== |
==Reception== |
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Clayton Miner reviewed ''Adventures in Fantasy'' for ''Pegasus'' magazine #1 (1981).<ref name="Pegasus01">{{cite journal | last = Miner| first = Clayton| authorlink = | coauthors = | title =D&D Basic Set | type = review | journal = Pegasus | volume = | issue = 1 | pages =9-11 | publisher = [[Judges Guild]] | date = April-May 1981 | issn = }}</ref> He completed his review by saying: "Admittedly, this game does have its fascinations, especially to those who are interested in running a game with the flavor of medieval tales, rather than as Middle Earth. This is a game that should be avoided by those people who derive enjoyment from running a wide variety of character classes, as the only ones available are Warrior and Magic User. It is unfortunate that what could have been a superior project has turned out to be a disappointment in terms of playability and quality."<ref name="Pegasus01"/> |
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==Reviews== |
==Reviews== |
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*''[[Ares (magazine)|Ares]]'' (Issue 4 - Sep 1980) |
*''[[Ares (magazine)|Ares]]'' (Issue 4 - Sep 1980) |
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*''[[The Space Gamer]]'' #30 (Aug., 1980) |
*''[[The Space Gamer]]'' #30 (Aug., 1980) |
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*''Pegasus'' #1 (April/May, 1981) |
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==References== |
==References== |
Revision as of 01:14, 18 February 2015
Adventures in Fantasy is a role-playing game published by Excalibre Games in 1978.
Description
Adventures in Fantasy is a fantasy system, similar in many ways to early Dungeons & Dragons.[1] Characters may be warriors or magic-users; magic is handled on a spell-point system.[1] Movement is miniatures-oriented (speed in inches, etc.).[1] Character creation, combat, and setting up campaigns are covered in the "Book of Adventure" (64 pages); spells and nonhuman races are detailed in the "Book of Faerry and Magic" (56 pages); and the "Book of Creatures and Treasure" (56 pages) contains just that.[1]
Publication history
Adventures in Fantasy was designed by Dave Arneson and Richard Snider.[1][2]: 177 A playtest edition was published by Excalibre Games in 1978 as a limited edition of 164 photocopied pages; each page contains two pages of manuscript printed side by side.[1] Adventures in Fantasy was then published by Excalibre Games Inc. in 1979 as a boxed set containing a 64-page book, two 56-page books, three cardstock sheets, and a die.[1] Arneson bought back rights to Adventures in Fantasy using settlement money from TSR, and his company Adventure Games put out a new edition in 1981.[2]: 39 Adventures in Fantasy was one of several games that the Thieves' World RPG (1981) included rules for.[2]: 85
Reception
Clayton Miner reviewed Adventures in Fantasy for Pegasus magazine #1 (1981).[3] He completed his review by saying: "Admittedly, this game does have its fascinations, especially to those who are interested in running a game with the flavor of medieval tales, rather than as Middle Earth. This is a game that should be avoided by those people who derive enjoyment from running a wide variety of character classes, as the only ones available are Warrior and Magic User. It is unfortunate that what could have been a superior project has turned out to be a disappointment in terms of playability and quality."[3]
Reviews
- Ares (Issue 4 - Sep 1980)
- The Space Gamer #30 (Aug., 1980)
References
- ^ a b c d e f g Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 119. ISBN 0-87975-653-5.
- ^ a b c Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.
- ^ a b Miner, Clayton (April–May 1981). "D&D Basic Set". Pegasus (review) (1). Judges Guild: 9–11.
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