Clark A. Peterson: Difference between revisions

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==Career==
==Career==
Clark Peterson and his old friend Bill Webb formed [[Necromancer Games]] in the spring of 2000 to publish role-playing materials using the impending [[D20 system|d20]] license; on August 10, 2000, the same day [[Wizards of the Coast]] was to release the new ''[[Player's Handbook]]'' at [[GenCon]] 33, Peterson and Webb published a free PDF adventure called ''The Wizard's Amulet'' just a few minutes after midnight that same day.<ref name="designers">{{Cite book|author=Shannon Appelcline|title=Designers & Dragons|publisher=Mongoose Publishing|year=2011| isbn= 978-1-907702-58-7}}</ref>{{rp|246-365}}
Clark Peterson and his old friend Bill Webb formed [[Necromancer Games]] in the spring of 2000 to publish role-playing materials using the impending [[D20 system|d20]] license; on August 10, 2000, the same day [[Wizards of the Coast]] was to release the new ''[[Player's Handbook]]'' at [[GenCon]] 33, Peterson and Webb published a free PDF adventure called ''The Wizard's Amulet'' just a few minutes after midnight that same day.<ref name="designers">{{Cite book|author=Shannon Appelcline|title=Designers & Dragons|publisher=Mongoose Publishing|year=2011| isbn= 978-1-907702-58-7}}</ref>{{rp|246-365}} On September 13, 2000, Necromancer Games announced a partnership with [[Wite Wolf Publishing|White Wolf]] in forming their "Sword & Sorcery" imprint, and Peterson and Webb produced many of White Wolf's rulebooks including ''Creature Collection'' (2000), ''Relics & Rituals'' (2000), ''The Divine and The Defeated'' (2001), and ''Creature Collection II'' (2001).<ref name="designers"/>{{rp|365}} Peterson ran "Return to the Caverns of Thracia" as a tournament at GenCon XXXV in 2002, after Necromancer Games formed a partnership with [[Judges Guild]] to release Judges Guild products.<ref name="designers"/>{{rp|70}}

Peterson was initially a big supporter of the [[Game System License|GSL]] for fourth edition ''D&D'' when it was announced on April 2008, but by July after seeing the reality of the new license he declared it "a total unmitigated failure".<ref name="designers"/>{{rp|296}}


==References==
==References==

Revision as of 23:36, 21 October 2013

Clark Peterson is the founder of Necromancer Games.

Career

Clark Peterson and his old friend Bill Webb formed Necromancer Games in the spring of 2000 to publish role-playing materials using the impending d20 license; on August 10, 2000, the same day Wizards of the Coast was to release the new Player's Handbook at GenCon 33, Peterson and Webb published a free PDF adventure called The Wizard's Amulet just a few minutes after midnight that same day.[1]: 246–365  On September 13, 2000, Necromancer Games announced a partnership with White Wolf in forming their "Sword & Sorcery" imprint, and Peterson and Webb produced many of White Wolf's rulebooks including Creature Collection (2000), Relics & Rituals (2000), The Divine and The Defeated (2001), and Creature Collection II (2001).[1]: 365  Peterson ran "Return to the Caverns of Thracia" as a tournament at GenCon XXXV in 2002, after Necromancer Games formed a partnership with Judges Guild to release Judges Guild products.[1]: 70 

Peterson was initially a big supporter of the GSL for fourth edition D&D when it was announced on April 2008, but by July after seeing the reality of the new license he declared it "a total unmitigated failure".[1]: 296 

References

  1. ^ a b c d Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.